Author Topic: DTS exporter help  (Read 2606 times)

Thank you! Were the file names in the server.cs?
Yes. If you want to change a file name, you need to change it in the server.cs too.

Yes. If you want to change a file name, you need to change it in the server.cs too.
I used Azerath's example template (http://forum.blockland.us/index.php?topic=78760.msg1359910#msg1359910), all I changed was the CI, Icon, and the sever.cs. I just went in and changed it all to SMG, wherever it said 'weaponnamehere'. I must've missed one.

I used Azerath's example template (http://forum.blockland.us/index.php?topic=78760.msg1359910#msg1359910), all I changed was the CI, Icon, and the sever.cs. I just went in and changed it all to SMG, wherever it said 'weaponnamehere'. I must've missed one.
You did miss one, but in the server.cs it said that the model's file name was SMG.dts, when it was actually something else.

You did miss one, but in the server.cs it said that the model's file name was SMG.dts, when it was actually something else.
Oooooh. Damn. Thank you dude.

You did miss one, but in the server.cs it said that the model's file name was SMG.dts, when it was actually something else.
Wait, the model name is SMG.dts.


Yeah. I changed it.
Ooooh. Okay. Thank you for all the help! Really appreciate it!

This question is for anyone who has knowledge of UV mapping. I was mapping a tennis racket shape, when it stopped working. I held shift and clicked on all the faces I wanted to color, then opened up an image for my color (.png) but nothing happened. It wa sin textured mode, and there were no colors already on the shape. Help please?