Off Topic > Games
RPGs and RPG tropes
LeetZero:
--- Quote from: Anti-Block on July 14, 2013, 06:29:10 PM ---ss3?
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SR3; Saints Row 3. My bad.
Anti-Block:
--- Quote from: LeetZero on July 14, 2013, 06:31:38 PM ---SR3; Saints Row 3. My bad.
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ar3 wasn't an rpg in the slightest. and that barely happened in the deckers zone at all, what are you on about
LeetZero:
--- Quote from: Anti-Block on July 14, 2013, 06:36:40 PM ---ar3 wasn't an rpg in the slightest. and that barely happened in the deckers zone at all, what are you on about
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A mechanic is a mechanic no matter what game you put it in. And it did happen, and it was annoying enough.
Anti-Block:
--- Quote from: LeetZero on July 14, 2013, 06:43:30 PM ---A mechanic is a mechanic no matter what game you put it in. And it did happen, and it was annoying enough.
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i didn't think it was annoying at all. besides they barely elaborated on it in SR3, you could do a lot more with the concept
Bushido:
--- Quote from: heedicalking on July 14, 2013, 05:25:21 PM ---so it's gonna be 3/4ths roguelike? will it have permadeath, turn/tick based actions, random generated worlds, randomized item effects, tile based system?
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no, 3/4ths as in that's the perspective it's played from.
it's a roguelike in that some of the dungeons and weapons are randomly generated but it's probably more like an open world rpg more then anything. already got a turn/tick based system (which is HELLA COOL, by the way) and a tile based system rolling
so yes that's done
--- Quote from: Anti-Block on July 14, 2013, 06:49:03 PM ---i didn't think it was annoying at all. besides they barely elaborated on it in SR3, you could do a lot more with the concept
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it actually seems like a pretty neat idea but it's also a medieval (well, pseudo-medieval) roguelike so there's no real reason things like lag would effect the protagonist outside of magicka-style spell casting
which is too far down the 'completely not serious' scale for my preference