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RPGs and RPG tropes
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PowerDag:

--- Quote from: Man 2 on July 17, 2013, 10:03:06 AM ---What's going to happen with personal needs of your character? Hunger, energy, etc.?

--- End quote ---
he will have a common sense meter that is refilled by doing smart things and depleted by doing stupid things

if it depletes your character will spontaneously decide to go on an adventure and subsequently get himself killed
rockslide26:
Please don't be Bethesda when it comes to making no damn sense. A giant has ten toes, why can I only loot one off it? Will the universe implode if I could actually take as many toes as a giant has? And why doesn't the toe come off the corpse after I loot it? Does every mob in the game just carry around random body parts of their own species that aren't their own?
Quote Story:
instead of monsters dropping weapons, they drop stuff that you can craft
that way, if i am a mage who gets a gun, i can't do jack stuff but sell it
but if i get stuff the monster dropped, i can make whatever stuff i want that i can actually use
Steemer:

--- Quote from: Quote Story on July 17, 2013, 10:18:55 AM ---instead of monsters dropping weapons, they drop stuff that you can craft
that way, if i am a mage who gets a gun, i can't do jack stuff but sell it
but if i get stuff the monster dropped, i can make whatever stuff i want that i can actually use

--- End quote ---
Although it would make sense for enemies who use a weapon to drop that weapon on death, or maybe a broken one.
Bushido:
what if most enemies just dropped everything they were carrying- as in literally, everything that they would be using on you- but not necessarily any of it was useful

for instance killing a goblin caused him to drop his armor and his sword, but the armor- which might be broken in the fight, fallout 2 style anyway- is too small for human use and the sword is barely even considered a weapon compared to the professional, smithed weapons that are available back at town and both are basically just vendor trash
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