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RPGs and RPG tropes

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Tokthree:

Then the human enemies can drop personal trinkets, like letters from their family and journals. Then you can read them and feel like an starfish for killing them

Man 2:

Bump. I've had a couple of ideas.

-Undead characters: When creating characters and being given the option of playing as the undead, it'd be nice to see undead variations of all other races, not just human undead.

-Blood magic: A kind of magic that's more powerful than conventional magic, but consumes health instead of mana/magicka/magic power/fairy dust.

Thoughts?

RedGajin:

make it so you can kill everything and put children in the game. theres something rpgs never do

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