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How Do Blockland Servers Work?

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Swollow:


--- Quote from: Titanium Man on July 14, 2013, 06:04:11 PM ---do you know if it also includes the projectile's speed in its calculations?

--- End quote ---
no, I don't think there would be any way of detecting a weapon's projectile speed client sidedly

Kalphiter²:


--- Quote from: swollow on July 14, 2013, 06:28:11 PM ---no, I don't think there would be any way of detecting a weapon's projectile speed client sidedly

--- End quote ---
Through the scripting engine, it is definitely possible, but it's not the easiest. In terms of using injection, that's a trivial thing.

Swollow:

Ya now that i think about it, you could figure out the speed if the projectile was fired once by you

Scriode:

Also note that all the servers send info to another server, which is the master server. That master server contains little info; including the host name, server name, players, amount of bricks, etc. basically everything you see on the master server list.

xSetrox:

I simply think of it as the .exe file preventing code from being run.
(Is this true?)

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