| Blockland Forums > General Discussion |
| v22: What should it be? |
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| Stained Glass:
--- Quote from: MyCreativeName on July 17, 2013, 02:36:49 AM ---MORE loving DEFAULT EVERYTHIIIIIIINNNG BECAUSE IF YOU ORDER NOW WE'LL THROW A STEAK AT YOUR FAAACE --- End quote --- What the forget did I just read? |
| Crispy_:
"we want to update physics but we had to remove vehicles - they were buggy and were not used well" kompressor |
| Port:
--- Quote from: DYLANzzz on July 16, 2013, 11:12:50 PM ---some sort of default physics object --- End quote --- this |
| WhoStole MahCar:
Better vehicle physics, along with less laggy shaders. (and better looking shaders too) And how about adding Datablock raise to support a raised Datablock Limit. Would allow players to have more vehicles to spawn, along with alot of bricks, etc. It would be alot of work but something worthy to call v22 |
| Altiris:
--- Quote from: otto-san on July 16, 2013, 11:35:59 PM ---why are you acting like this is a new trend? what do you expect, anyway? do you expect the devs to poof modifications in every other month? --- End quote --- Well, people work on larger projects than this and can push out updates faster so I don't see the problem (by people I don't mean a large group of people, I mean small team groups but many of them). I've been using this game a a reference a lot, CubeWorld, who is developed by a guy and his wife pushes more bigger updates faster and is already more known than Blockland. (cubeworld development started in 2011, Blockland development started in late 2006?) |
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