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v22: What should it be?

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mitterdoo:


--- Quote from: otto-san on July 16, 2013, 11:29:51 PM ---I'm pretty sure he's referring to some system where servers can securely and non-abusively have their own GUI for clients.

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RTB has that. More info here.

Also for people asking for faster shaders, it's not really going to happen. Shaders are meant for people with good or great graphics cards. If you can't run them, buy a better graphics card. That's what I did, and I'm glad I did.

Since I'm talking about shaders now, I guess v22 should have lights that can be cast from bricks, and cast shadows as well. But there should be a client-side option for those to be rendered so starfishs don't spam them in freebuild servers and crash anybody that joins them.

Subpixel:


--- Quote from: Altiris on July 17, 2013, 09:02:22 AM ---Blockland development started in late 2006?

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2001, actually
gj

EazyE:


--- Quote from: Subpixel on July 18, 2013, 12:23:08 AM ---2001, actually
gj

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mm i like me a man who knows his history ;P ;*

DYLANzzz:


--- Quote from: mitterdoo on July 18, 2013, 12:18:14 AM ---RTB has that. More info here.

Also for people asking for faster shaders, it's not really going to happen. Shaders are meant for people with good or great graphics cards. If you can't run them, buy a better graphics card. That's what I did, and I'm glad I did.

Since I'm talking about shaders now, I guess v22 should have lights that can be cast from bricks, and cast shadows as well. But there should be a client-side option for those to be rendered so starfishs don't spam them in freebuild servers and crash anybody that joins them.

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I have an NVidia GTX 650, which is a pretty fricken decent card if you don't mind me saying. Shaders should be PLAYABLE, I get much worse performance in BL than I do in say Battlefield 3. Now that I think of it though, Blockland has much more dynamic content and must apply shaders to thousands of bricks. Perhaps there's less room for improvement than I thought but that doesn't mean that all the performance has been wrung out.

Also, yes, RTB has VERY LIMITED GUI support. The thing is, you can't guarantee anyone will have RTB so you can never guarantee that someone will download your GUI. The GUI system in Torque itself is limited, the GUI that you can push through RTB is waaaay more limited. I'm pretty sure there's no way to add any sort of custom clientside scripts which is the only way to really make a decent GUI/clientside addon to interface with a server

Darksaber2213:


--- Quote from: DYLANzzz on July 18, 2013, 12:46:50 AM ---I have an NVidia GTX 650, which is a pretty fricken decent card if you don't mind me saying. Shaders should be PLAYABLE, I get much worse performance in BL than I do in say Battlefield 3.

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It must depend on processor or you have a malfunctioning card. I have the same card, and I can play shaders on max with 9000+ bricks with little to no frame rate drop.

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