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What if the Blockhead from blockland was in Super Smash Brothers?

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Doomonkey:

I think you are focusing too much on blockland additions and not enough on default features. He could have a move where he places a 1x1 flat and events it into a land mine. At least some of his attacks should utilize the hammer. He should build something for some attack or defensive move.

Bushido:

don't stick too rigidly to the actual patterns that the game follows and try to follow the game's basic feeling

for instance his up-b could be building a floating brick platform that eventually falls away, and his side-bs could build large walls that deflect projectiles and reject movement

his A attacks could utilize extremely short-ranged projectile weapons (sort of like mega man) with the twist that you can't move most of them while firing, but they all do at least decent damage at close range and aren't necessarily the only things in his arsenal

for instance his normal A could be a fast-firing semi-automatic Gun attack, quickly racking up damage ala Falco's blaster but at much shorter range (less then maybe 3 player-widths away; essentially long melee range), then use your side-A to lash out and do damage to people caught in your barrage- i'm thinking a long swipe with a sword, like Link's side-smash but more like a poor limbless imitation

then your side-smash could be the Tier+Tactical combat shotgun- fire uncharged to do normal (but good) damage akin to Mario's side-smash and knockback and fire charged to do better damage (and knockback) closer to Snake's normal side-smash

actually what if some of blockhead's attacks were imitations based off of other character's moves, with his weapons?

Renekar:

-meh-

Shell:


--- Quote from: Renekar on July 18, 2013, 08:23:59 PM ---almost everyone from all building games would flame us and nintendo

--- End quote ---
not really no

Snuffers_:

this

would be

amazing

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