| Blockland Forums > General Discussion |
| Are We Still Using That Old Engine? |
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| RagnaTheBroedge:
there is no real reason to change the engine, it is far more work that it is worth and the current iteration is working great |
| otto-san:
--- Quote from: coolitic on July 22, 2013, 07:39:00 PM ---No, I remember a while ago I reported the lighting issue to badspot and he said it was an engine limitation, if it were so easily fixable he would of fixed it. --- End quote --- You're mixing up your contexts. The limitation could probably be improved in some way. It doesn't mean that it'll happen, and certainly doesn't mean that it's easy, but it's possible. It's also generally not good logic to assume that if something is possible it's done already. |
| coolitic:
--- Quote from: RagnaTheBroedge on July 22, 2013, 07:40:14 PM ---there is no real reason to change the engine, it is far more work that it is worth and the current iteration is working great --- End quote --- Comparing what gets rendered in this simple game (graphically-speaking) to what other games render, this game consumes much more processing power than what it's worth (and by worth I mean graphical quality) |
| coolitic:
--- Quote from: otto-san on July 22, 2013, 07:43:07 PM ---You're mixing up your contexts. The limitation could probably be improved in some way. It doesn't mean that it'll happen, and certainly doesn't mean that it's easy, but it's possible. It's also generally not good logic to assume that if something is possible it's done already. --- End quote --- and like I said the quality and work it takes will degrade with this engine. Any other engine would just require the changing of a number. |
| otto-san:
--- Quote from: coolitic on July 22, 2013, 07:47:08 PM ---Any other engine would just require the changing of a number. --- End quote --- i'm 98% certain that eight lights is an openGL limit. (the first one in blockland would be the sun i guess) ofc that doesn't mean there aren't other ways than the current method. i'm not saying there aren't superior engines, but this one isn't really that bad, and modifying it seems to have worked fine so far. of course we can't speak for the developers. |
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