Blockland Forums > General Discussion
Are We Still Using That Old Engine?
Zeblote:
--- Quote from: .::Taboo::. on August 15, 2013, 04:37:25 PM ---...being able to sell your game
do you kids not know how licensing works or what
--- End quote ---
You can build the game for ios, desktop, web and android for free and sell it.
Unity takes a 0% cut from your sales.
Max annual income of 50000, then you have to buy pro.
bejacks:
--- Quote from: .::Taboo::. on August 15, 2013, 04:37:25 PM ---...being able to sell your game
do you kids not know how licensing works or what
--- End quote ---
<You kids
<Is only 16
Zeblote:
--- Quote from: otto-san on August 15, 2013, 04:22:02 PM ---you were responding to a post talking about the price of the pro version, so it makes sense to assume you're referring to the pro version's price
--- End quote ---
But you were talking about indie developers
otto-san:
--- Quote from: Zeblote on August 15, 2013, 06:04:24 PM ---But you were talking about indie developers
--- End quote ---
i was talking about pro being a bit expensive for small indie developers :(
Zeblote:
--- Quote from: otto-san on August 15, 2013, 06:09:51 PM ---i was talking about pro being a bit expensive for small indie developers :(
--- End quote ---
--- Quote from: otto-san on August 15, 2013, 06:09:51 PM ---i was talking about pro being a bit expensive for small indie developers :(
--- End quote ---
--- Quote from: otto-san on August 15, 2013, 06:09:51 PM ---i was talking about pro being a bit expensive for small indie developers :(
--- End quote ---
It is :(
It probably isn't aimed at small one man indie developers
wtf ipad triple quote fail