| Blockland Forums > General Discussion |
| Are We Still Using That Old Engine? |
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| .::Taboo::.:
--- Quote from: Reinforcements on August 15, 2013, 05:52:48 PM ---You can sell your games with the free version of Unity. --- End quote --- yeah, because otherwise it'd be even less used lol |
| Altiris:
This game called BeamNG Drive (its in alpha) simulates realtime vehicle physics/crashes etc. theres a video below. The cool thing is that it runs Torque3D. I do not know if the physics has its own engine (like bullet which is what BL uses) but still its pretty cool. http://www.youtube.com/watch?v=X77cThD4vj8 |
| .::Taboo::.:
Torque3D is terrible, shown by how terribly optimized that game is. |
| Altiris:
--- Quote from: .::Taboo::. on August 17, 2013, 12:46:29 PM ---Torque3D is terrible, shown by how terribly optimized that game is. --- End quote --- It's in alpha lol. Also the physics engine is seperate, they just use torque3d for the visuals. |
| Port:
--- Quote from: Altiris on August 17, 2013, 06:24:46 PM ---It's in alpha lol. Also the physics engine is seperate, they just use torque3d for the visuals. --- End quote --- Torque3D is not in alpha. --- Quote from: .::Taboo::. on August 17, 2013, 12:46:29 PM ---Torque3D is terrible, shown by how terribly optimized that game is. --- End quote --- |
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