| Blockland Forums > Suggestions & Requests |
| Default Horizontal Round Bricks |
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| Demian:
--- Quote from: jes00 on July 24, 2013, 08:54:07 AM ---Couldn't you just use the BLB2Obj on them and then turn the .obj file into a .blend, rotate it, export as .obj, use obj2BLB and use the .blend file for collision too? --- End quote --- UVs are not preserved. |
| Zeblote:
--- Quote from: Demian on July 24, 2013, 09:16:32 AM ---UVs are not preserved. --- End quote --- That blb2obj that you linked in the exporter topic also exports the uvs |
| Mr.Noßody:
--- Quote from: Zeblote on July 24, 2013, 08:27:49 AM ---Does it need the collision correct? --- End quote --- Honestly, I could care less if the collision works. I just need the shape to build with. |
| LeetZero:
--- Quote from: Zeblote on July 24, 2013, 10:12:12 AM ---That blb2obj that you linked in the exporter topic also exports the uvs --- End quote --- But doesn't import them. |
| Demian:
--- Quote from: LeetZero on July 25, 2013, 01:55:50 PM ---But doesn't import them. --- End quote --- All 3D programs should be able to import UVs. BLB2Obj doesn't need to import UVs, only export them. |
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