Blockland Forums > Suggestions & Requests
Default Horizontal Round Bricks
Demian:
--- Quote from: jes00 on July 24, 2013, 08:54:07 AM ---Couldn't you just use the BLB2Obj on them and then turn the .obj file into a .blend, rotate it, export as .obj, use obj2BLB and use the .blend file for collision too?
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UVs are not preserved.
Zeblote:
--- Quote from: Demian on July 24, 2013, 09:16:32 AM ---UVs are not preserved.
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That blb2obj that you linked in the exporter topic also exports the uvs
Mr.Noßody:
--- Quote from: Zeblote on July 24, 2013, 08:27:49 AM ---Does it need the collision correct?
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Honestly, I could care less if the collision works.
I just need the shape to build with.
LeetZero:
--- Quote from: Zeblote on July 24, 2013, 10:12:12 AM ---That blb2obj that you linked in the exporter topic also exports the uvs
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But doesn't import them.
Demian:
--- Quote from: LeetZero on July 25, 2013, 01:55:50 PM ---But doesn't import them.
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All 3D programs should be able to import UVs. BLB2Obj doesn't need to import UVs, only export them.