Blockland Forums > General Discussion
COMMANDER NICK'S REDBULL SKYDIVING XTREME v.1337
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Danny Boy:
Awesome.
Wink:
What is your ETH (Estimated Time of Hosting)?
Aide33:

--- Quote from: Wink on July 26, 2013, 04:21:32 PM ---What is your ETH (Estimated Time of Hosting)?

--- End quote ---
err when stuff is done and I'm not busy and I feel like it
Megaguy2:
All items in the shop should have downsides as well as upsides and should not be straight upgrades. They should all cost the same ammount of money, and should all be able to be obtained through non shop means, such as by flying through certain randomized rings, which can appear and move position each round. This means that the gameplay has good balance, and a player with no items can still win over a player with items. If you play your cards right, this also means that nothing in the shop is a straight "upgrade" or "downgrade" meaning each weapon or item is completely viable no matter of situation.

Another idea is to just make loadouts selectable and all items free. This would also be fine and would offer all the upsides i have mensioned while you not needing to waste your time making a shop or a randomized item ring system.
Aide33:

--- Quote from: Megaguy2 on July 26, 2013, 07:19:36 PM ---All items in the shop should have downsides as well as upsides and should not be straight upgrades. They should all cost the same ammount of money, and should all be able to be obtained through non shop means, such as by flying through certain randomized rings, which can appear and move position each round. This means that the gameplay has good balance, and a player with no items can still win over a player with items. If you play your cards right, this also means that nothing in the shop is a straight "upgrade" or "downgrade" meaning each weapon or item is completely viable no matter of situation.

Another idea is to just make loadouts selectable and all items free. This would also be fine and would offer all the upsides i have mensioned while you not needing to waste your time making a shop or a randomized item ring system.

--- End quote ---
any weapon is not an upgrade really, because even if you have a gun that shoots fast it has too much spray and you can't hit the guy properly

if you don't know how to use the guns it's basically the same thing as the starter pistol
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