Blockland Forums > Suggestions & Requests
onActivateHold?
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alpha16:
Would it be possible to make an onActivate event that would require the player to hold his fire key for a certain amount of time in order for the event to trigger?
phflack:
I think there might be an event already like this on RTB
otherwise you can use VCE to check if they're still clicking after a small delay
alpha16:
--- Quote from: phflack on July 25, 2013, 04:05:11 PM ---I think there might be an event already like this on RTB
otherwise you can use VCE to check if they're still clicking after a small delay
--- End quote ---
Really? How do you do that with VCE? I never knew that was possible.
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