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Resource TDM 2 (server online, fixed weapon pack)

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DrenDran:

So I hosted this a while back, and it went well. This is a little like that.Classes:
* Assault --- Get's an assault rifle if it has been researched, an explosive if it has been researched, and a pistol.
* Grenadier --- Get's the team explosive, if it has been researched, two HE grenades no matter what, a pistol, and a shotgun, if it has been researched.
* Sniper --- Get's a pistol, an explosive if researched, and a sniper, if researched.
* Recon --- Get's an SMG if researched, pistol, and explosive if researched.
* LMG --- Get's an LMG if researched, pistol, and explosive if researched.
* Medic --- Get's a pistol, an explosive if researched, and (if researched) either a syringe or a guaze gun, depending on research.
* Builder --- Get's a pistol, a hammer, a repair tool, and if researched, a printer. Can use grants from the leader to build. Get's a small allowance.
* Sabotuer --- Get's a pistol and a salvage hammer, can slowly remove bricks. Get's one point per brick removed.
* Leader --- The leader can have one of the other seven classes like normal, but spawns in the leader room and can use leader commands.We're using nekram's weapon pack, plus a little bit of T+T.
Leader abilities:
* Upgrade Assault --- Costs 1200$, makes available or upgrades the assault rifle for the assault class.
* Upgrade Pistol --- Costs 1500$, upgrades the pistol for all classes.
* Upgrade Explosives --- Costs 1500$, makes available or upgrades the explosives for all classes.
* Upgrade Sniper --- Costs 2000$, makes available or upgrades the sniper rifle for the sniper class.
* Upgrade SMG --- Costs 1000$, makes available or upgrades the SMG.
* Upgrade LMG --- Costs 1200$, makes available or upgrades the LMG.
* Upgrade Shotgun --- Costs 2000$, makes available or upgrades the Shotgun.
* Upgrade medic --- Costs 750$ Makes available or upgrades the medics tools.
* Research printer --- Costs 500$ Gives builders the printer.
* Buy airstrike --- Costs 500$ gives the leader one airstrike beacon.
* Buy artilery strike --- Costs 500$ gives the leader one artilery strike.
* Buy nuke --- Costs 20000$ and wins the game.
* /giveMoney <target> <money> --- Takes <money> from the team's funds and gives it to <target> to build with. If they leave the server the money is taken with them, so it's reccomended to only give it out as it's needed. (Currently you can give money to anyone, even yourself, enemies, or non-builders.)Capture points and money.
Teams start with 1000$ each, and an income of 50$ per minute. As they capture points they can increase the income rate of their team. There is one primary point, it gives an income of 100$ per minute. There will be two or three secondaries that give 50$ per minute, and multiple tertiary points that give 20$ per minute. The leader needs this money to research upgrades, fund builders, and buy ordenences. Capturing a point gives 10 points.
Levels and expirenece.
You start at level 0. You gain a level every time you get currentLevel+20 points. So you'd get your first level at 20 points, your second at 21, and so forth. You must be level 5 to be a leader. Levels save when you exit the server, but your score inbetween levels does not currently.

Admins:
* DrenDran
* Dawn
* Adolf Riddler
* Hellhound
* The Army Guy
* Cancel
* Magician
* Derroith
* Suidispar
* Skrafe

quadilious:

dont like the guns

The Resonte!:

looks cool and nice and stuff
hurry up and host ittttttttttttt
speaking of guns
what guns are you using

gr8dayseth:

Looks fun.
When will it be up?

DrenDran:


--- Quote from: gr8dayseth on July 26, 2013, 06:23:18 PM ---Looks fun.
When will it be up?

--- End quote ---
As soon as Adolf and I finish the build.

--- Quote from: The Resonte! on July 26, 2013, 06:21:56 PM ---looks cool and nice and stuff
hurry up and host ittttttttttttt
speaking of guns
what guns are you using

--- End quote ---
Nekram's, people didn't like the BF3 pack.

--- Quote from: quadilious on July 26, 2013, 06:18:55 PM ---dont like the guns

--- End quote ---
What, Nekram's?

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