Zapk's Rising Lava • Map Voting! • p60

Poll

Do you remember Summer 2013 Rising Lava?

Yeah!
56 (72.7%)
No. :c
21 (27.3%)

Total Members Voted: 77

Author Topic: Zapk's Rising Lava • Map Voting! • p60  (Read 88469 times)

The problem with your hack detector is that it doesnt detect the ground sometimes (example: sitting on a ledge).
use this instead:
Code: [Select]
function Player::groundCheck(%this)
{
%mask = $TypeMasks::FxBrickObjectType | $TypeMasks::PlayerObjectType | $TypeMasks::StaticObjectType | $TypeMasks::VehicleObjectType;
initContainerBoxSearch(vectorAdd(%this.getPosition(),"0 0 -1.7"),"1 1 3",%mask);
%object = containerSearchNext();
if(isObject(%object) && %object != SunLight.getId() && %object != %this.getId())
return 1;
return 0;
}
function player::isGrounded(%obj)
{
   %type = $TypeMasks::FxBrickObjectType |  $TypeMasks::TerrainObjectType | $TypeMasks::PlayerObjectType | $TypeMasks::VehicleObjectType;
   InitContainerRadiusSearch(%obj.getPosition(),2,%type);

   while((%targetObject = containerSearchNext()) !$= 0)
      return true;
   
   return false;
}

I just changed it to this, wouldn't it also work just as well?

And thank you for at least trying to help with it and saying what's wrong with it specifically, rather than going
faulty antihack mod trying to ban people for lagging

I just changed it to this, wouldn't it also work just as well?

that will return true always because it will just nab the player object when searching for the ground.

I made it so the lava disappears when somebody wins.

Is global gonna get banned anytime soon? He's been on the server a lot lately and the whole time he has just been an all around richard. He's been using client side timescale to (try to) avoid dying, he's been blocking a lot along with some other guy in pink clothes, I've also seen him post a screamer in chat. Banned

Also, how do I go about applying for admin, this is pretty much the only server I've been going to lately and having admin would be pretty neat. It'd also be good if you had any rules. There aren't any except for hacking from what I can see.

EDIT: If I change the lava color on my map, will the rising lava be that color?
« Last Edit: August 04, 2013, 09:35:39 AM by Paradon »

no offense but can you maybe not have maps with really tight corridors
i mean really
someone's alway's gonna be blockin it
it's really assy


edit: Why in the holy hell do you need a FORUMS.
« Last Edit: August 04, 2013, 07:08:53 PM by The Resonte! »

no offense but can you maybe not have maps with really tight corridors
i mean really
someone's alway's gonna be blockin it
it's really assy
I might go ahead and fix some of the worse maps later today.

Also, how do I go about applying for admin, this is pretty much the only server I've been going to lately and having admin would be pretty neat. It'd also be good if you had any rules. There aren't any except for hacking from what I can see.

EDIT: If I change the lava color on my map, will the rising lava be that color?
1. The forums are in the op, apply there.

2. Yes, just use environment.txt like in speedkart.

1. The forums are in the op, apply there.
attempts to apply for admin

"The server is too busy at the moment.

Please reload this page few seconds later."

How can they possibly be that busy?
« Last Edit: August 04, 2013, 02:32:37 PM by Ipquarx »

I was banned for saying "ban me pls" which was obviously a joke.

Can I be unbanned? my ID is 25319.

I was banned for saying "ban me pls" which was obviously a joke.

Can I be unbanned? my ID is 25319.

Ban appeal at the official forum.

its fun but the gamemmode needs like rotating builds loaded up.
i mean that castle gets old real fast

its fun but the gamemmode needs like rotating builds loaded up.
i mean that castle gets old real fast
uhh
it does

then i just played the castle to much for my liking lol

Server Updates
August 4, 2013



- New Maps -
- Doomland, the first custom map by Paradon

- Removed Maps -
Beta City was removed from the mix, it really didn't fit at all.

- New Features -
The lava now moves faster depending on which round it is.
« Last Edit: August 04, 2013, 07:51:20 PM by Subpixel »

After seeing my map in action I've seen some bad or unbalanced stuff such as the bowl breaker button being too spam-friendly, too powerful and having no escape rooute, the spear plate having no escape route, there's generally only 2 places to go in the beginning, too few teledoors leading to the bowl and a bunch of other small stuff.
I promise I will fix this stuff but I'm gonna sleep for the next 8+ hours so don't expect anything in the very near future.