Blockland Forums > Suggestions & Requests
Render something, such as a brick, or a simple cube example across pixel GUI obj
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jes00:

--- Quote from: Conservative on August 07, 2013, 07:26:56 AM ---I actually saw it a minute ago and couldn't remember if I answered you or not, settled for "I must have"

But you know MLD has a forum account right?

--- End quote ---
Sooo. If he does the icons, will you do it?
.::Taboo::.:
couldn't you load a model into the same GUI object thing used by the avatar creator's preview and then go from there
Conservative:

--- Quote from: .::Taboo::. on August 07, 2013, 08:05:58 AM ---couldn't you load a model into the same GUI object thing used by the avatar creator's preview and then go from there

--- End quote ---
That GUI object does not handle .blb
Zeblote:

--- Quote from: Conservative on August 07, 2013, 07:16:53 AM ---How slow tho?

Could one settle for an icon creator? (96x96)

--- End quote ---
You'd be creating over 9000 gui objects, and that's going to be slow as stuff

Unless you optimize it
For example:
It shows a brick

Background is white, so put one white swatch as a background and don't put anything for a white pixel
and combine neighbors if they have similar/same colors

That could work I guess
Zeblote:

--- Quote from: Conservative on August 07, 2013, 08:45:39 AM ---That GUI object does not handle .blb

--- End quote ---
You could probably also create some sort of remote renderer where you send the blb to which then sends back a png, which you display with a bitmap ctrl
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