| Blockland Forums > Suggestions & Requests |
| Render something, such as a brick, or a simple cube example across pixel GUI obj |
| << < (2/3) > >> |
| jes00:
--- Quote from: Conservative on August 07, 2013, 07:26:56 AM ---I actually saw it a minute ago and couldn't remember if I answered you or not, settled for "I must have" But you know MLD has a forum account right? --- End quote --- Sooo. If he does the icons, will you do it? |
| .::Taboo::.:
couldn't you load a model into the same GUI object thing used by the avatar creator's preview and then go from there |
| Conservative:
--- Quote from: .::Taboo::. on August 07, 2013, 08:05:58 AM ---couldn't you load a model into the same GUI object thing used by the avatar creator's preview and then go from there --- End quote --- That GUI object does not handle .blb |
| Zeblote:
--- Quote from: Conservative on August 07, 2013, 07:16:53 AM ---How slow tho? Could one settle for an icon creator? (96x96) --- End quote --- You'd be creating over 9000 gui objects, and that's going to be slow as stuff Unless you optimize it For example: It shows a brick Background is white, so put one white swatch as a background and don't put anything for a white pixel and combine neighbors if they have similar/same colors That could work I guess |
| Zeblote:
--- Quote from: Conservative on August 07, 2013, 08:45:39 AM ---That GUI object does not handle .blb --- End quote --- You could probably also create some sort of remote renderer where you send the blb to which then sends back a png, which you display with a bitmap ctrl |
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