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| Blockland: Shadow of Chernoblock : [Still Need A Modeler!] |
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| Xeidious*:
--- Quote from: Swat 3 on August 11, 2013, 03:29:24 PM ---Damn it I would be able to help with the building but I can't play it no more. stuff. --- End quote --- there's always the dump of screenshots I have taken, if you do wanna help i can make a DL for them. |
| Swat 3:
--- Quote from: Xeidious* on August 11, 2013, 03:31:34 PM ---there's always the dump of screenshots I have taken, if you do wanna help i can make a DL for them. --- End quote --- Mhm. Sure, I'll just point out ways things can be perfected by using paint. And suggestions. |
| Xeidious*:
Server is now running Dedicated, and should not have any Lag or disconnection issues, as well as it being 24/7. You can find Screenshots to get ideas on what to build (if you want) in this link |
| Swat 3:
The destruction must be obviously placed perfectly. Notice that the brick effect on Blockland can be a toll on the brick count, but this cannot be dismissed. If you want the feel, you have to put destruction in the build many times. (Holes in the wall, broken windows, rubble, fire, smog/smoke.) The bad factor is that terrain cannot be done unless it is specifically good well made. I would suggest using cubes. I really suggest talking to Phantom about terrain. Also, make your own trees in a huge varsity pack. Not huge but decent enough that you are not using the same 4 trees and placing them. Speaking of duplication, only do it correctly. Trees cannot be placed in a grid like fashion. Spread them out. (Apparently you already know this .-.) You don't need to make every building accessible into the inside. Just make exteriors. Use black bricks and place them where windows are supposed to be if that house is suppose to just be there for aesthetics. I would also like some screenshots of the current build. Just go on a screenshot spree and give them to me. I'll just give my suggestions. (The build looks great so far, but the spawn lobby is meh.) |
| Xeidious*:
--- Quote from: Swat 3 on August 11, 2013, 04:45:47 PM ---The destruction must be obviously placed perfectly. Notice that the brick effect on Blockland can be a toll on the brick count, but this cannot be dismissed. If you want the feel, you have to put destruction in the build many times. (Holes in the wall, broken windows, rubble, fire, smog/smoke.) The bad factor is that terrain cannot be done unless it is specifically good well made. I would suggest using cubes. I really suggest talking to Phantom about terrain. Also, make your own trees in a huge varsity pack. Not huge but decent enough that you are not using the same 4 trees and placing them. Speaking of duplication, only do it correctly. Trees cannot be placed in a grid like fashion. Spread them out. (Apparently you already know this .-.) You don't need to make every building accessible into the inside. Just make exteriors. Use black bricks and place them where windows are supposed to be if that house is suppose to just be there for aesthetics. I would also like some screenshots of the current build. Just go on a screenshot spree and give them to me. I'll just give my suggestions. (The build looks great so far, but the spawn lobby is meh.) --- End quote --- Half of this is what I've been planning on doing, also i don't want to build trees, because blockland's brickcount max is 250,000. The map is going to be well over 200,000 or it might be, building trees will only increase the brickcount thus damaging the amount in which we can build something else, the first area that's show is a woodlands, so yes there's lots of trees, everywhere else the trees will be spaced out quite a lot, some areas might even have no trees depending. i've also been making builds look almost exactly like the ones in game, with ruble, broken walls, etc etc. But i appreciate your input a lot. |
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