Blockland Forums > General Discussion
UltraDM - Blocklands New Deathmatching Experience
<< < (3/3)
Unvanquished:
Sounds to generic. Plus I need something to call the gamemode.
.::Taboo::.:
then let's go with "standard map cycling deathmatch with an unnecessary shop system"
Block1zilla:
Maybe a skyscraper map,
where people fight and also see people fighting in the street level.
Operator¹:
it's pretty much your typical generic deathmatch, only with a pointless shop system and rotating maps.
Theportalmaster:
It's nice that the shop system is done similar to Counter-Strike. Death-matches which you have to climb a boring progression of using boring weapons really don't show any appeal.
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