| Blockland Forums > Suggestions & Requests |
| SPAS (Service Protocol and Security) |
| (1/2) > >> |
| Kochieboy:
I had a neat idea for an addon recently called SPAS (yes, just like the shotgun). Basically it's an addon that prevents hacking and stuff, while badspot finds a permanent way to patch up all of the backdoors. Say for instance, someone is speedhacking while there are no admins on. SPAS keeps an eye on all clients; measuring speed, watching client-side scripts, and other stuff. If it notices something unusual/suspicious, it will ban the person and give an automatic reason and ban report (for the admins, just in case there is a misunderstanding). It can be customized to ban certain known hacks on sight as well. I would do it myself, but I don't have that much knowledge in scripting. If someone could kinda team up with me and teach me whilst making it; that would be cool. |
| Headcrab Zombie:
--- Quote from: Kochieboy on August 10, 2013, 10:54:57 AM ---measuring speed --- End quote --- There are a ton of things that can cause speeds to be really slow or really fast. Hell, I wouldn't be surprised if the whole "floating hack" thing was just people using some sort of addVelocity/setVelocity event loop. --- Quote from: Kochieboy on August 10, 2013, 10:54:57 AM ---watching client-side scripts --- End quote --- Can't be done. |
| Kochieboy:
--- Quote from: Headcrab Zombie on August 10, 2013, 11:11:07 AM ---There are a ton of things that can cause speeds to be really slow or really fast. Hell, I wouldn't be surprised if the whole "floating hack" thing was just people using some sort of addVelocity/setVelocity event loop. --- End quote --- Whoops, I forgot to specify that. --- Quote from: Headcrab Zombie on August 10, 2013, 11:11:07 AM ---Can't be done. --- End quote --- How so? Other games can do script enforcement. |
| Headcrab Zombie:
--- Quote from: Kochieboy on August 10, 2013, 11:13:43 AM ---How so? Other games can do script enforcement. --- End quote --- Blockland isn't "other games." Blockland is Blockland. Clientside scripts and serverside scripts can't communicate, except through clientcmds and servercmds. And no one who writes a clientside script with malicious intent is going to add a clientcmd that the server could use to disable it, or make it's presence known. |
| Kochieboy:
--- Quote from: Headcrab Zombie on August 10, 2013, 11:15:57 AM ---Blockland isn't "other games." Blockland is Blockland. Clientside scripts and serverside scripts can't communicate, except through clientcmds and servercmds. And no one who writes a clientside script with malicious intent is going to add a clientcmd that the server could use to disable it, or make it's presence known. --- End quote --- Sorry, I didn't know, like I said I'm not experienced in scripting for blockland. |
| Navigation |
| Message Index |
| Next page |