Blockland Forums > General Discussion
What's wrong with the Jail RPs hosted?
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Reindeer:

--- Quote from: Bisjac on August 14, 2013, 01:45:17 PM ---same thing thats wrong with every rp and dm.

way way to many mods. you should pick out like 4 or 5 guns and a special item that all balance well. dont try to spam the game with 50 similar crap like everyone else.

or you can come up with a new idea. jail rps have been done to death.

--- End quote ---

I am agreeing with this, there are too many weapon choices in many servers. TDM's and DM's should be fair, and one weapon shouldn't be OP'ing the others.
Tonkka²:
The jail RP system is loving stupid

If you want to kill someone, he has to show you that they have a gun or attack you automatically giving the prisoners an advantage. They always create drama and fights between morons who don't realize there's a plenty of better servers they could be playing on. Also whats up with calling them "Jail RP's"? They are loving TDm's, not RP's.
joe411:
I remember playing on one a long time ago, though I forgot the name of it. Unlike most jailbreaks, after you open the gate from the jail the path to escaping was very long. There were multiple gates you had to open, and it pretty much made prisoners and guards work together.

Just invade anyone would know what this one was, it had a sign near the gate that said "(host's) jail, only (number) escapes so far.", and had a winter theme.
The Resonte!:
what someone should do is instead of short little matches with guns in the toilet, have really long rounds
that are actually like rp's.

stuff where you slowly whittle a ruler into a knife
build bombs out of playing cards
make a makeshift "doppelganger" to make it look like you're sleeping
chip away at your cell wall
make a disguise to look like a guard
make a makeshift key
the possibilities are just endless

you'd pretend to be eating crap
rapemod
having gangs
solitary confinement

but don't make it boring,
since rp's are generally "what the hell do i do?" kind of things

now, it's either THAT,
or something like ploads, where it's more like a sniper tdm with a jail escape theme.
the benefits of THAT is that there's no freekilling and rdming
thats a major plus

Conan:
jail rps should not be RP's. they should be a modified sort of TDM where one team (Guards) has guns and needs to protect certain areas, but cannot move out of their defending spots, and the second team (prisoners) need to work together to break open an escape route, but cannot kill the guards (or its very difficult to, as taken with pload's system where you'd have to break the pillars to kill the tower).

doing so removes the possibility that anyone will "RDM" or anything of that sort. Pload's jail escape was successful because it simplified the gameplay into the concept "Escape" rather than "RP". Guards shot prisoners on sight, and there really were no rules to break other than exploiting faults in the build.

RP'ing in a jail is fine, but if you want to make it an escape, make it an escape, not an RP/escape mix.
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