| Blockland Forums > Suggestions & Requests |
| Option - Brick Stud Quality |
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| Port:
--- Quote from: Zeblote on August 19, 2013, 09:39:38 AM ---shhh, forget about the kids on potatos --- End quote --- --- Quote from: Port on August 19, 2013, 07:45:12 AM ---Because brick counts. --- End quote --- |
| Demian:
--- Quote from: Klocko² on August 19, 2013, 02:06:27 AM ---Why not have a script to have a extra brick which is a 3D version of the top texture, and plant that brick on top of every brick placed, and delete it when another brick is planted over it. --- End quote --- You'd need to a secondary loading script to force loading bricks inside bricks. This would also more than double the save brick count. |
| Zeblote:
--- Quote from: Demian on August 19, 2013, 10:57:20 AM ---You'd need to a secondary loading script to force loading bricks inside bricks. This would also more than double the save brick count. --- End quote --- Since these do not need collision, you can use a script to "bake" studs in 64x64x64 chunks, requiring like 40 bricks for a normal size build. However, this method would require one datablock per baked stud brick. |
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