Final Fantasy 14 (mmorpg)

Author Topic: Final Fantasy 14 (mmorpg)  (Read 5714 times)


Players from this community
Bisjac and Cookie http://na.finalfantasyxiv.com/lodestone/character/2826198/
Hiiro326 (link pending)
Goron http://na.finalfantasyxiv.com/lodestone/character/2700920/
Tokthree http://eu.finalfantasyxiv.com/lodestone/character/2443911/

The story with the 2.0
1.0 originally launched few months earlier (then ps3) for pc like back in early 2010. but it was just awful. unfinished, buggy. and the content wasn't fun. all it had was very pretty graphics, but they took a lot to run because it wasn't optimized.
so square enix stopped the ps3 launch. and shut the game down like instantly.
they fired the entire development team, and hired on the guys from FFXI (the previous final fantasy mmo) to remake the entire game.
the new team changed pretty much everything. and even revamped the engine itself. so much change that they can actually claim its a new game. and they do.

Cross platform PC and PS3
people can go back and forth with their account if they wanted, and they can play with friends on the other system.
SE refused the xbox this time around because they didnt take kindly to making the players pay for xbox live AND a subscription on top of it.

Grinding? thank loving god you dont even have to
You could kill thousands of mobs if you felt like. but its the slowest way to level.
These alternatives are way more fun and rewarding.

* Questing
rewards: large xp, common items.
Like any mmo, you can accept the billion npc quests that litter every location. and these pretty much are enough to max level any 1 class by time you complete most of them. So if you kept it simple and only really cared to play a single class on your character, this would be good for you.

* Levies
rewards: large xp, bound rare items.
every 12 hours, regardless if you are on or offline, you are allowance'd a few levie points, they are saved up and you can hold a significant max amount. So you would play on your own weekly schedule if you wanted and not waste them.

These are spent on enacting repeatable type quests that are battle, guild, or crafting specific. They give huge amounts of XP and if you used a weeks worth of saved up points in 1 play, you could be busy for maybe 8 hours at once.

* Full active time events (fate's)
rewards: FAST xp.
These are not instances like they sound. These events that appear at random in random locations on every map. usually 3-4 at a time separately. Some are hordes of monsters, some are boss type mobs, some are npc escort or item gathering. all usually based on kill amounts or time limits.

People travel around the maps to join these as they appear, for some of the fastest leveling that can be done.

* Logs and Achievements
rewards: xp, titles.
Everything in the game has achievements, and they all earn seals, money, and xp. from visiting locations for the first time, killing X amount of monster types, finding all the fish in a zone, doing 100 unique levies, getting gold ratings on fate's. whatever.
you would likely accidentally level a few times not even trying to earn these.

End game, Raid type events
Instances to fight and collect summons. or collect gear.
You can have friends or a clan to start them with. or you can use the (all servers included) party finder to auto place you.
And while that is setting up you can wonder off to do anything else in the game you felt like, as when its ready it just teleports you from wherever you are. so you dont have to stand around for hours like a douchebag.

Races

Elezen (elfs)
Hyur (humans)
Lalafell (midget things)
Miqo’te (cat people)
Roegadyn (big things)

Classes and Jobs
Your class/job can be changed instantly, depending what tool or weapon is in your main hand slot.

Crafting and gathering in this game aren't "skills". They are instead entire classes to be fully stat'ed and equipped like a combat class.

Jobs are just combat classes that require a previous class to be leveled to 30 first to unlock. They aren't necessarily an upgrade or meant for end game.

* Archer, Bard, Gladiator, Paladin, Lancer, Dragoon, Marauder, Warrior, Pugilist, Monk, Arcanist, Scholar, Summoner, Conjurer, White Mage, Thaumaturge, Black Mage (Ninja and Thief confirmed in one of the monthly updates soon)

* Fisher, Miner, Botanist

* Blacksmithing, Culinarian, Leatherworker, Weaver, Alchemist, Carpenter, Goldsmith,
« Last Edit: September 02, 2013, 11:22:55 PM by Bisjac »


yeah they allowed the old players to stay on to help them test everything as they changed it for 2 years.
they actually ended the old game for the players, and made some transition story to the new game. so the CS dosnt make a lot of sense to new players lol


http://www.youtube.com/watch?feature=player_detailpage&v=LWeTxlVXVTE
just spams a bunch of the main npc story characters in this trailer. but they do show a handful of the summons you can fight.

unlike FFXI was, where any summoner that beat a summon in a fight can use it, this game requires a whole clan to fight it, and then they exclusively control it till it's retaken or expires.

bump for not being the middle of the night now.

Gonna bump this topic as I wanted to discuss the absence of collectors editions.

They're all sold out.  All of them.

I am very upset.

yeah i was surprised at the sudden hype for this game during the last week.
SE's sale on amazon JUST got back in stock. many store's websites were out as well lol.

I'll wait a few weeks and then purchase the CE from some Ebay jerk if I have to.  I want the game music and the artwork they include in it.

One thing Square Enix will always be good at is CG.
I thought Deus Ex's ingame graphics were better than it's cutscene animation.

I thought Deus Ex's ingame graphics were better than it's cutscene animation.

What's your point?

It's just an opinion that I liked it's ingame graphics looked better.

That this looked better


Than


Also:

It's just an opinion that I liked it's ingame graphics looked better.

That this looked better
[img]http://www.mackneymedia.com/wp-content/uploads/2011/10/game_deus_ex3_6.jpg[/img]

Than
[img]http://www.wsgf.org/f/u/imagecache/node-gallery-display/contrib/dr/16128/cutscene_16x10.jpg[/img]

Also:
[img]http://gematsu.com/wp-content/uploads/2011/08/FF27-Poster-Closeup.jpg[/img]

That wasn't developed by Square Enix. It was developed by Eidos and Square Enix published it. The Final Fantasy games are actually developed and published by Square Enix.

One thing Square Enix will always be good at is CG.
Soooooooo much this.

I played the beta a bit, It seemed ok. Not something I would pay monthly for.