Blockland Forums > General Discussion
Has Blockland lost it's value since the removal of interiors and maps?
The Resonte!:
--- Quote from: heedicalking on August 24, 2013, 05:20:32 PM ---how? do they break or something? do people start spamming the server? how does it not work out well?
that's the fault of you not knowing how to fly in a straight path.
i've never played a terrain TDM that took up more than 2 loops of terrain.
i agree. people shouldn't label their server "dogfight" if the focus isn't on aerial combat.
--- End quote ---
thanks for making me do that stuff with the bolds
anyway
first
it's as boring as hell
simply flying is boring
second
it takes up an infinite amount of terrain, but only "2 loops" has bricks on it.
you can get lost forever and ever
yes it's totally my fault for getting lost
if you start out in a wrong direction and fly straight, you'll end up lost
of course it'd be my fault if they simply LABELLED where to fly with midair bricks
third
yes indeed
so if you're flying for a minute with no aerial combat whatsoever
why do you need it
Bisjac:
it takes about 20 seconds to fly the distance of a max draw distance view. (end to end, assuming someone is marking you)
thats more then enough time of no action between deaths.
to "travel" in a loop is the gayest mechanic to a dm ever. even a server of 64 people that would be boring and slow.
and yeah, the games we have that are to big are boring and slow. ALLLL of them...
heedicalking:
--- Quote from: The Resonte! on August 24, 2013, 05:31:08 PM ---thanks for making me do that stuff with the bolds
--- End quote ---
i didn't make you do anything, you chose to format your post like this.
--- Quote from: The Resonte! on August 24, 2013, 05:31:08 PM ---anyway
first
it's as boring as hell
simply flying is boring
--- End quote ---
-____- i really hope this isn't serious. just because you personally don't like to fly doesn't mean the server's stuff that "doesn't work well".
--- Quote from: The Resonte! on August 24, 2013, 05:31:08 PM ---second
it takes up an infinite amount of terrain, but only "2 loops" has bricks on it.
you can get lost forever and ever
yes it's totally my fault for getting lost
if you start out in a wrong direction and fly straight, you'll end up lost
of course it'd be my fault if they simply LABELLED where to fly with midair bricks
--- End quote ---
it is your fault. the planes either face where you need to go or there's visible bases/markers on the ground. It is your fault for getting lost when everything is right within one or two loops. if you choose to be a dolt and fly away from everything that's your own choice. you can make the same mistake on slate.
--- Quote from: The Resonte! on August 24, 2013, 05:31:08 PM ---third
yes indeed
so if you're flying for a minute with no aerial combat whatsoever
why do you need it
--- End quote ---
i don't even get what you're trying to say here. why do you need what? aerial combat? you just said there was none? i don't get this point.
--- Quote from: Bisjac on August 24, 2013, 05:35:55 PM ---it takes about 20 seconds to fly the distance of a max draw distance view. (end to end, assuming someone is marking you)
thats more then enough time of no action between deaths.
to "travel" in a loop is the gayest mechanic to a dm ever. even a server of 64 people that would be boring and slow.
and yeah, the games we have that are to big are boring and slow. ALLLL of them...
--- End quote ---
you're right, it probably is slower paced, but some people prefer slower paced DMs. not everyone wants to be able to run out and die the second they spawn. the same reason you hate them is the same reason other people like them. it's just not your thing, there's plenty of other servers to chose from if you don't like the style of the terrain TDMs.
The Resonte!:
--- Quote from: heedicalking on August 24, 2013, 05:48:04 PM ----____- i really hope this isn't serious. just because you personally don't like to fly doesn't mean the server's stuff that "doesn't work well".
do you think it's fun to wait 20 seconds before there's anything to shoot at
it's very slowpaced and boring
it is your fault. the planes either face where you need to go or there's visible bases/markers on the ground. It is your fault for getting lost when everything is right within one or two loops. if you choose to be a dolt and fly away from everything that's your own choice. you can make the same mistake on slate.
can you confirm that the planes face where you need to go or visible markers on the ground?
for example, pictures?
making the same mistake on slate is tough, since people will generally build their own terrain
to a limit, where they then add invisible or visible walls which indicate when you're going the wrong way
i don't even get what you're trying to say here. why do you need what? aerial combat? you just said there was none? i don't get this point.
Whats the point of flying for 20 seconds before there's something to shoot at?
there is none. therefore, remove it.
--- End quote ---
Bisjac:
i think he is in his own little world where he role plays some dramatic sneak assault from over the horizon. lol
in reality it dosnt make good game play.
to say some people dont like spawning and dieing so quickly, would also imply they DO enjoy spawning and waiting a long time to accomplish just as much.
its just silly.