Blockland Forums > Suggestions & Requests

Prop Hunt Gamemode

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Scriode:

Or you can do it the easy way and spawn a brick where the player is at. Make a playertype that has smaller collision than the brick with the eye location in a good position. And there you go.

Mysteroo:

Well there are a few options- spawn a brick to the players location, make a brick-looking playertype, something like that. They have their share of problems but I'm sure with some work, one of these ideas could do fine. So is anybody going to try and make it happen?

BluetoothBoy:


--- Quote from: Mysteroo on September 09, 2013, 03:25:48 PM ---Well there are a few options- spawn a brick to the players location, make a brick-looking playertype, something like that. They have their share of problems but I'm sure with some work, one of these ideas could do fine. So is anybody going to try and make it happen?

--- End quote ---
I said I probably will in the future, but right now I am helping with the SCP server, so I have no time at the moment.

Altiris:

I didn't read all of the posts so someone may have covered this already but couldn't you make 3d models of things and place it in the map and then make playertypes of those same models? You could have the models scented (automatically) so that for a certain team when clicked it changed their Playertype.

MARBLE MAN:


--- Quote from: Headcrab Zombie on September 05, 2013, 06:22:45 PM ---If players don't snap to the grid, it'll be very obvious that they're not real bricks.
Old BL bricks where static shapes, not playertypes...

--- End quote ---
You can code static shapes to snap,
I know that they bricks were static shapes, I probably misread his post


--- Quote from: Altiris on September 09, 2013, 07:40:28 PM ---You could have the models scented (automatically)

--- End quote ---
wot

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