Author Topic: Prop Hunt Gamemode  (Read 10066 times)

scriode has basically finished it, me and him have been playing with it. It works, the easiest method for making people in bricks you want is have at the start of the round it randomises between 1 and howmany bricks people can turn into, check what number they are and that number sets the brick they spawn as. Not hard. You can even customise what bricks people can turn into.
Awesome. I expect to see a release soon...?

scriode has basically finished it, me and him have been playing with it. It works, the easiest method for making people in bricks you want is have at the start of the round it randomises between 1 and howmany bricks people can turn into, check what number they are and that number sets the brick they spawn as. Not hard. You can even customise what bricks people can turn into.
Did you read this topic? I don't have time for it all. I have a job and a girlfriend. I don't have time to finish projects.

Awesome. I expect to see a release soon...?
Also I wouldn't release it anytime soon even if I had time to finish it. I would have to make it noob proof which isn't always the easiest thing to do.

Just let
I'm working on this.
do it.

Did you read this topic? I don't have time for it all. I have a job and a girlfriend. I don't have time to finish projects.
aww

Zalot, you're our onry hope
shave ush zalot

It isn't exactly what you had in mind.

The way is it planned to work (I don't have a ton of work done on it) is that the Duck Factory breaks down, releasing rubber ducks everywhere. One team (The Ducksters) can find any duck they want, click it, and it will disappear, also turning them into a duck. This way you might notice if a duck is missing.

Every few minutes, the ducks would get a message saying they have to move in the next 20 seconds. If they don't get far enough away from their original location they will die.
The round is won when the ducks live for a set amount of time. If all the ducks die, they lose.

Ducks will have 1hp, so they will die instantly if hit. Although, if you attack a rubber duck, you will take damage. This means you can't shoot everything you see.

Don't expect this to be released any time soon. I am already working on multiple projects.
« Last Edit: September 21, 2013, 08:25:10 PM by Zalot »

It isn't exactly what you had in mind.

Yeah, not quite. But we totally should have had a duck hunt gamemode by now anyways so it'll do

someone already did make a duck hunt gamemode

it was nothing flash, they had a brick duck model and a map with lots and lots of actual brick ducks. was still pretty fun.

+1 to the suggestion though, prop hunt would be awesome

My version:

A player has an item called a "Disguise"
When they use that item on a brick with dimensions smaller or equal to 8x8x8, they disguise
Disguising is hiding the player and having a brick with no collision follow them around
if they move or turn around, the brick will flash white
Small dots come off of the brick every couple of seconds

You can only disguise as bricks on the map
Marble, your profile looks like a national socialist or something


OT: My version:

There are 2 finders. The rest are the hiders. The hiders become random playertype props. They have 1/2 mins to hide. Then the finders get fists and try to find and kill the hiders. The finders also don't go in a clear box, they go in a black one.
« Last Edit: September 22, 2013, 01:05:24 PM by Hawt »

Marble, your profile looks like a national socialist or something


OT: My version:

There are 2 finders. The rest are the hiders. The hiders become random playertype props. They have 1/2 mins to hide. Then the finders get fists and try to find and kill the hiders. The finders also don't go in a clear box, they go in a black one.
But you don't have anything done on it. You need prop playertypes, and  a lot of them, which you don't have.