Author Topic: Half-Life 2 Weapons Pack (Tracers! Bullet holes! forget! [17.11.13])  (Read 25693 times)


What how??
didn't muffinmix explain something about that? I think it's a defined function idk


It's a model with a trans texture on it which gets created through fancy raycasts.
It even adjusts it's rotation accodring to the surface, so it properly shows up on walls and even ramps!

Niice

Though won't that many models cause performance issues on heavily populated servers?
(I know it's probably just a square plane, but still)

Niice

Though won't that many models cause performance issues on heavily populated servers?
(I know it's probably just a square plane, but still)
Nope. There's a max decals limit and decals despawn after some time, so don't worry about it.


-snip-
It's a model with a trans texture on it which gets created through fancy raycasts.
It even adjusts it's rotation accodring to the surface, so it properly shows up on walls and even ramps!
Just separate that from this pack and make it a standalone add-on, it's good enough to be.

Just separate that from this pack and make it a standalone add-on, it's good enough to be.
I will release it as a resource and add support for default guns, I suppose.

Download link updated!
Enjoy your new lovey effects.


shotgun doesn't have a projectile or damage when single-shotting, but does when double-shotting.

fix pls.

shotgun doesn't have a projectile or damage when single-shotting, but does when double-shotting.

fix pls.
Wait, what projectiles?
My weapons use raycasts :S

Guys, redownload the pack. I fixed various problems.
« Last Edit: October 05, 2013, 06:25:50 AM by Crystalwarrior »

stumbled across this topic again, guess it's time for a bump


You know, bumping it isn't going to speed up progress.