Blockland Forums > General Discussion
What is your idea of a perfect server?
hodototman:
--- Quote from: SquartleTurtle on September 01, 2013, 05:14:48 PM ---motherloving monkey orgy with saints row carrots all over the place
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um
Cakey:
a fun but not too competitive server with a cool idea (doesn't necessarily have to be unique, just fun) and likable admins
falling tiles
tredden:
--- Quote from: hodototman on September 01, 2013, 12:29:10 AM ---i like when people take old ideas and revamp them so they're infinitely better
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--- Quote from: Cakey on September 01, 2013, 07:37:45 PM ---a fun but not too competitive server with a cool idea (doesn't necessarily have to be unique, just fun) and likable admins
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--- Quote from: Munkey on August 31, 2013, 09:04:58 PM ---now days the flaws that are issuing servers are the players
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Describes fallin tiles so much.
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But one major aspect that many servers forget about, is community input. We did not create the greatness that is Falling Tiles overnight. It has been months and months of tweaking and adding new features. Hosts should constantly look out for good user suggestions and try to make it so the game moderates itself (whether it be spawn camp prevention, freekill mods, or falling tile operator abuse), that way the admins can concentrate on public relations instead of making sure people play fair. Fix the problems in the server, and people will stay longer.
Another thing is freshness. There's a reason the server is not up 24/7. People get bored of stuff. Reeeeally fast. If you host good servers sporadically, then you get more people to crave that server. Let's say you have a craving to play heed's tdm. You are able to immediately satisfy that need because the servers always up. But if you want to play falling tiles, the server might not be up. That craving grows and grows, then when it is hosted, you have more fun than you usually would. Or you could just constantly add new features, but that might get tiring.
Something else to consider is punishments. Personally I don't like to permaban. That's just 1 less player that could be boosting your playercount. If people are getting banned for the littlest things, people might think your server is too harsh. Freekills for instance. Some servers ban for freekilling even if its 1 little accident. If a player takes a gun and starts taking out every thing that moves with no remorse, hell yeah ban his ass. But learn to see things from their perspective. Maybe they had a rough day, got bullied at school, and just want to take it out on someone. If people spam your chat, get a mute mod. If people are spawnkilling, add different places to spawn. Ban people if they truly deserve it, otherwise make your server less abusable.
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tl;dr
Treat your players with respect and show them a good time.
This is just my opinion on servers and if you dont agree, whatever.
[shameless plug: "Check out Ravencoft's and Whirlwind's Falling Tiles!"]
Bacon Pancakes:
--- Quote from: swollow on August 31, 2013, 07:27:19 PM ---a server that is balanced, has a good build, and either plays really well or is an unique idea
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and that is fun
Port:
one that does not require admins