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Phys Gun from Garry's Mod

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Gsterman:


--- Quote from: MARBLE MAN on September 02, 2013, 03:57:21 PM ---
>Be zapk
>Copy code from city RPG
>Make client mod that wasn't used for more than 1 week

I don't know about you, but there are plenty of people out there who would download a client mod just to have a physgun look nice and function better


Just so we're clear, I'm going to avoid you from now on.

--- End quote ---
Ive noticed that you act like a jerk a lot.
Just so we're clear, I'm going to avoid you from now on.

Subpixel:


--- Quote from: MARBLE MAN on September 02, 2013, 03:57:21 PM ---
>Be zapk
>Copy code from city RPG
>Make client mod that wasn't used for more than 1 week

I don't know about you, but there are plenty of people out there who would download a client mod just to have a physgun look nice and function better


Just so we're clear, I'm going to avoid you from now on.

--- End quote ---
I don't see how hosting City RPG is the same as copying the code. The server was up along with the client mod for like a month, I stopped hosting because the server died.

I'm only saying a client mod is making it harder than it has to be.

Mr.Noßody:

So, how would you get bricks to rotate?

BluetoothBoy:


--- Quote from: Mr.Noßody on September 02, 2013, 07:26:44 PM ---So, how would you get bricks to rotate?

--- End quote ---
You could map it to the player's rotational build keys.

Mr.Noßody:


--- Quote from: BluetoothBoy on September 02, 2013, 11:25:50 PM ---You could map it to the player's rotational build keys.

--- End quote ---

Oh, that kind of rotation. I thought he meant free rotate.

Well anyways, Ive had a model for it if anyone needs it.


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