| Blockland Forums > General Discussion |
| I don't understand why maps were removed |
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| QuadStorm:
--- Quote from: heedicalking on September 07, 2013, 10:11:49 AM --- http://www.youtube.com/watch?v=UiGjxxytLy8 --- End quote --- Shaders would look a lot better with the multiple light levels. It seems that the screenshot being a DOF screenshot helped a bit to make the effect better, but it'd still look much better than the shaders we have now. |
| Sitrus:
I'm not saying removing maps was a bad idea, but when people try to prove their point, they find the most ugly picture of terrain they could possibly find and compare it to exceptional shadows & shaders screenshots. Hard to take someone like that seriously if they don't look at it in a balanced way. |
| heedicalking:
--- Quote from: QuadStorm on September 07, 2013, 01:52:46 PM ---It seems that the screenshot being a DOF screenshot helped a bit to make the effect better --- End quote --- why did they take a DOF screenshot? they should show us what is looks like when we're actually playing, not a filtered screenshot to build up hype. |
| Masterlegodude:
--- Quote from: heedicalking on September 07, 2013, 02:10:58 PM ---why did they take a DOF screenshot? they should show us what is looks like when we're actually playing, not a filtered screenshot to build up hype. --- End quote --- The DOF hardly affects what is being shown off |
| Xalos:
--- Quote from: [Maxx] on September 07, 2013, 01:44:33 PM ----snip- --- End quote --- Basically what I heard was "Someone give me a copy of Blockland v19/v20!" |
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