| Blockland Forums > Suggestions & Requests |
| Output event suggestion: change server |
| (1/2) > >> |
| Gen. Hothauser:
An event that, when triggered, transfers the triggering player to the specified server. Fields for the output would include the server name (not host's name) and a field for a password if needed. |
| TristanLuigi:
1. What if two servers have the same name? 2. Probably not possible. |
| Electrk:
not possible without a client-sided add-on to go with it |
| Gen. Hothauser:
My reasoning for this would be to increase a host's hosting capabilities by increasing brick count, allowing for different addons per area, etc. It'd be good for large RPGs or simulations. I wanted to make a bunch of famous cities, like Rome, Paris, DC, etc., and host each city on a different server, and password the server. Then, host a non-passworded server that allows people to "fly" to any of the cities. |
| Electrk:
It would be nice if there could be multiple missions per server. |
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