Blockland Forums > Suggestions & Requests

Output event suggestion: change server

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Gen. Hothauser:

An event that, when triggered, transfers the triggering player to the specified server.  Fields for the output would include the server name (not host's name) and a field for a password if needed.

TristanLuigi:

1. What if two servers have the same name?
2. Probably not possible.

Electrk:

not possible without a client-sided add-on to go with it

Gen. Hothauser:

My reasoning for this would be to increase a host's hosting capabilities by increasing brick count, allowing for different addons per area, etc.  It'd be good for large RPGs or simulations.  I wanted to make a bunch of famous cities, like Rome, Paris, DC, etc., and host each city on a different server, and password the server.  Then, host a non-passworded server that allows people to "fly" to any of the cities.

Electrk:

It would be nice if there could be multiple missions per server.

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