Blockland Forums > Suggestions & Requests
explosionsphere1.dts converted into .blend file?
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.::Taboo::.:
Nope, only animation in the explosion sphere's model is "ambient" which is 10 frames of an exciting nothing. Theoretically I could therefore replace that with, say, a gun, and it would still expand properly.
Port:

--- Quote from: Demian on September 08, 2013, 02:02:43 PM ---I think the expanding sphere effect is actually an animation. But scaling the DTS model also scales the animation as far as I know.

--- End quote ---

You can't just magically "scale the DTS model". It isn't an object. Change explosionScale in the ExplosionData instead.
Demian:

--- Quote from: Port on September 08, 2013, 02:34:51 PM ---You can't just magically "scale the DTS model". It isn't an object. Change explosionScale in the ExplosionData instead.

--- End quote ---
You need to define what you mean by object. If you ask me an image datablock with the DTS model bound to is an object that you can mess with. How did you you scale the DTS cylinders in your path finding visualization then?
Port:

--- Quote from: Demian on September 08, 2013, 03:23:12 PM ---You need to define what you mean by object. If you ask me an image datablock with the DTS model bound to is an object that you can mess with. How did you you scale the DTS cylinders in your path finding visualization then?

--- End quote ---

The nodegraph visualization creates StaticShape objects that use the DTS model. For explosions, however, the white sphere isn't a separate object that you can scale. The only ways to scale it are explosionScale in the ExplosionData and Projectile::setScale.
Demian:

--- Quote from: Port on September 08, 2013, 03:26:00 PM ---The nodegraph visualization creates StaticShape objects that use the DTS model. For explosions, however, the white sphere isn't a separate object that you can scale. The only ways to scale it are explosionScale in the ExplosionData and Projectile::setScale.

--- End quote ---
Couldn't OP also create a StaticShape object that uses the explosionsphere1.dts and have that spawn in his explosion? I really don't see the problem here.
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