| Blockland Forums > Suggestions & Requests |
| explosionsphere1.dts converted into .blend file? |
| << < (4/4) |
| Klocko²:
Try using 3D Ripper DX to rip the explosionsphere1.dts Not sure how to use it, but I know it works. |
| Port:
--- Quote from: Demian on September 08, 2013, 04:10:30 PM ---Couldn't OP also create a StaticShape object that uses the explosionsphere1.dts and have that spawn in his explosion? --- End quote --- Why the hell would you do that? StaticShape objects wouldn't have the animation - and you'd have two "explosion spheres" in the same place if you did that. --- Quote from: Demian on September 08, 2013, 04:10:30 PM ---I really don't see the problem here. --- End quote --- .. there never was a problem? |
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