Blockland Forums > Suggestions & Requests
explosionsphere1.dts converted into .blend file?
Klocko²:
Try using 3D Ripper DX to rip the explosionsphere1.dts
Not sure how to use it, but I know it works.
Port:
--- Quote from: Demian on September 08, 2013, 04:10:30 PM ---Couldn't OP also create a StaticShape object that uses the explosionsphere1.dts and have that spawn in his explosion?
--- End quote ---
Why the hell would you do that? StaticShape objects wouldn't have the animation - and you'd have two "explosion spheres" in the same place if you did that.
--- Quote from: Demian on September 08, 2013, 04:10:30 PM ---I really don't see the problem here.
--- End quote ---
.. there never was a problem?