Blockland Forums > Suggestions & Requests

explosionsphere1.dts converted into .blend file?

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Klocko²:

Try using 3D Ripper DX to rip the explosionsphere1.dts

Not sure how to use it, but I know it works.

Port:


--- Quote from: Demian on September 08, 2013, 04:10:30 PM ---Couldn't OP also create a StaticShape object that uses the explosionsphere1.dts and have that spawn in his explosion?

--- End quote ---

Why the hell would you do that? StaticShape objects wouldn't have the animation - and you'd have two "explosion spheres" in the same place if you did that.


--- Quote from: Demian on September 08, 2013, 04:10:30 PM ---I really don't see the problem here.

--- End quote ---

.. there never was a problem?

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