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Blockland Main Adventure Mode Collab

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Port:


--- Quote from: Bester Bageler on September 09, 2013, 08:25:49 PM ---Also mechanic wise there are a few things I want to see:


--- Quote ---Level system: Similar to rampage and speedkart it loads a build an a environment that will be played through.
Level loading and saving: Saves the current progress as in checkpoint and level server side. So a player can get on blockland later, turn on the gamemode, and put in a chat command to load where they were before.
Level selection: Levels can be selected to play. You must have beaten the level first though. A list of completed levels will come up with a chat command. Selecting a level will also be a chat command. Unlike loading a level from a saved point this will load it from the beginning of the level.
Functional AI: The eventers need to make the bots not go off and do there own thing and instead follow some set paths for gameplay. The enemy bots will have to normally come and try to attack you. Not get lost while firing a printer.

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sup


--- Quote from: swollow on September 09, 2013, 09:28:37 AM ---Port - Coder

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Port:


--- Quote from: .:FancyPants:. on September 10, 2013, 02:33:57 AM ---you should simply call it BAM
because that's loving sick and "main" isn't really necessary.

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this

Wispfire:

Someone make the Noobpocalypse zone.

Shortcut:

call it secondary adventure mode

there already is a main adventure mode

Dre5567:


--- Quote from: Shortcut on September 10, 2013, 09:19:54 AM ---call it secondary adventure mode

there already is a main adventure mode

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this
i'd post a screenshot but i'd get banned

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