| Blockland Forums > General Discussion |
| where is this tree. |
| << < (2/2) |
| The Brighter Dark:
They can be found in the Add-ons tab on the CoHort website. |
| Shell:
--- Quote from: KickFlow on September 09, 2013, 10:53:13 PM ---Why are high detailed things failbinned? Isn't the reason we lost interior and terrain is cuz it was ugly and the shaders looked much better? --- End quote --- no. its because they complicated the code. shaders were added so nobody complained about there being no upside to v21. |
| DRiOD:
Thanks dark now i dont need to search anymore also i dont need to try to make any of these |
| Zeblote:
--- Quote from: KickFlow on September 09, 2013, 10:53:13 PM ---Why are high detailed things failbinned? Isn't the reason we lost interior and terrain is cuz it was ugly and the shaders looked much better? --- End quote --- He added some large leaves that had like 1000 quads per brick. It was then fail binned because he obviously directly converted the models from ldraw or similar without optimizing them. |
| otto-san:
--- Quote from: KickFlow on September 09, 2013, 10:53:13 PM ---Why are high detailed things failbinned? --- End quote --- they're hard to render, if not as one unit, then overtime as more are made |
| Navigation |
| Message Index |
| Previous page |