| Off Topic > Games |
| TF2: Map Ideas |
| (1/1) |
| 16-Bit Yoshi:
Yay, I'm back. Anyway, here's the ideas. Arena_deserted. Basically the Meet the Sniper map that was never in the game. koth_rockfort The Meet the Medic map that was never in the game. cp_waterfall Alright, now to my ideas. Both teams start on top of two waterfalls, red on one, blu on the other. There is 3 control points on the map, 1 at each base, and one on the middle, which is a huge bridge. Falling off a waterfall or a bridge will cause in environmental death. koth_spiral A bit of this is a rip off of Banjo Kazooie, but still. The control point is located in the middle of the map on (you guessed it) a spiral mountain. Teams start from opposite sides, and there is no way of environmental death, other than drowning on the ring of water around the mountain. That's all I can think of, really. Feel free to share your own ideas! |
| Masterlegodude:
--- Quote from: 16-Bit Yoshi on September 11, 2013, 01:51:34 PM ---Arena_deserted. Basically the Meet the Sniper map that was never in the game. --- End quote --- The part of Meet the Sniper where Sniper was on a watch tower being shot at by a Heavy is from one of the Payload maps already in the game, i doubt the parts where he's driving on the straight road will ever be appearing in game as an arena map unless Valve or some TF2 community member(s) can think of a way to turn it into one --- Quote from: 16-Bit Yoshi on September 11, 2013, 01:51:34 PM ---koth_rockfort The Meet the Medic map that was never in the game. --- End quote --- The entire map used in Meet the Medic is an edit of a Payload map already in the game, and the TF2 community has remade it to look like the map from Meet the Medic http://tf2.gamebanana.com/maps/165212 |
| 300spartan:
--- Quote from: 16-Bit Yoshi on September 11, 2013, 01:51:34 PM ---cp_waterfall Alright, now to my ideas. Both teams start on top of two waterfalls, red on one, blu on the other. There is 3 control points on the map, 1 at each base, and one on the middle, which is a huge bridge. Falling off a waterfall or a bridge will cause in environmental death. --- End quote --- Scenic idea, but the gameplay would just be boring. It's just a giant bridge. Narrow playing space, just too limiting, you only have a long straight space to work off of and basically at all times you'd give demoman and soldiers (or any other people who can make considerable knockback) an unfair advantage. |
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