Off Topic > Games
TF2: Map Ideas
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16-Bit Yoshi:
Yay, I'm back.
Anyway, here's the ideas.
Arena_deserted.
Basically the Meet the Sniper map that was never in the game.
koth_rockfort
The Meet the Medic map that was never in the game.
cp_waterfall
Alright, now to my ideas.
Both teams start on top of two waterfalls, red on one, blu on the other.
There is 3 control points on the map, 1 at each base, and one on the middle, which is a huge bridge.
Falling off a waterfall or a bridge will cause in environmental death.
koth_spiral
A bit of this is a rip off of Banjo Kazooie, but still.
The control point is located in the middle of the map on (you guessed it) a spiral mountain.
Teams start from opposite sides, and there is no way of environmental death, other than drowning on the ring of water around the mountain.
That's all I can think of, really. Feel free to share your own ideas!
Masterlegodude:
--- Quote from: 16-Bit Yoshi on September 11, 2013, 01:51:34 PM ---Arena_deserted.
Basically the Meet the Sniper map that was never in the game.
--- End quote ---
The part of Meet the Sniper where Sniper was on a watch tower being shot at by a Heavy is from one of the Payload maps already in the game, i doubt the parts where he's driving on the straight road will ever be appearing in game as an arena map unless Valve or some TF2 community member(s) can think of a way to turn it into one
--- Quote from: 16-Bit Yoshi on September 11, 2013, 01:51:34 PM ---koth_rockfort
The Meet the Medic map that was never in the game.
--- End quote ---
The entire map used in Meet the Medic is an edit of a Payload map already in the game, and the TF2 community has remade it to look like the map from Meet the Medic
http://tf2.gamebanana.com/maps/165212
300spartan:
--- Quote from: 16-Bit Yoshi on September 11, 2013, 01:51:34 PM ---cp_waterfall
Alright, now to my ideas.
Both teams start on top of two waterfalls, red on one, blu on the other.
There is 3 control points on the map, 1 at each base, and one on the middle, which is a huge bridge.
Falling off a waterfall or a bridge will cause in environmental death.
--- End quote ---
Scenic idea, but the gameplay would just be boring. It's just a giant bridge. Narrow playing space, just too limiting, you only have a long straight space to work off of and basically at all times you'd give demoman and soldiers (or any other people who can make considerable knockback) an unfair advantage.
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