Author Topic: ServerCmd problems  (Read 3402 times)

Am i wrong?
Yes, this has been explained a few times already:

crash isn't a clientCMD you can use
Also clientcmdcrash isn't a thing that I am aware of.
The only way commandtoclient works is if use a clientcmd function.
example:
Code: [Select]
commandtoclient(%client,'crash');
would reference to this
function clientcmdCrash()
{
     //Don't do this.
}
OP, check what Scriode posted.
You can't tell the client to execute any code you want, or you could do things far more abusive/destructive.
You can only tell the client to execute defined clientCmds and msgCallbacks, which are defined in client-side add-ons.
Any distributed add-on with a clientcmdcrash defined would be failed.

Banning a player is enough, kicking is also enough, crashing a players entire client is malicious and anyone who helps you is a fool.

You should be banned for admittance to trolling but I doubt it will happen, stop using code for malicious things, it's not going to lead to good places.
My Intent isn't to troll,
I have lost all faith in anyone even helping me fix this...
Locking it