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RTB and Steam

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Alyx Vance:


--- Quote from: Ephialtes on September 15, 2013, 04:52:58 PM ---Achievements could work well as an incentive to do positive things for the community though. I don't think they're useless by any means.

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Looking at it this way it could inspire people to work more as a community to achieve stuff.
Hm, if it works that way than the community just might get better.



--- Quote from: Redconer on September 15, 2013, 04:54:15 PM ---Simple as that - Plant a loving brick

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Popular Blockhead- have 15 people on your server at once

Zalot:


--- Quote from: AtlasBlue on September 15, 2013, 10:11:58 AM ---We'll have Workshop, Achievements, Trading Cards,

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um
Why do you think we'll have any of this? Most greenlit games don't. Sure it's optimist but it's dumb to make a topic using them as your argument,

hammereditor²:

Blockhead: Never set a name other than Blockhead(bl_id) for a year after installing Blockland.

Altiris:


--- Quote from: Zalot on September 15, 2013, 05:18:03 PM ---um
Why do you think we'll have any of this? Most greenlit games don't. Sure it's optimist but it's dumb to make a topic using them as your argument,

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Badpsot said in his last stream they would like to have Achievements or I think that they may even be required to have one. As for trading cards I believe he mentioned those but I don't remember if they were going to make those or not. Rotondo joked around saying "you place a brick, you win".

Klocko²:

Badmin: Perma-ban everyone
Uhh: Discover the dryhump glitch.

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