| Blockland Forums > Suggestions & Requests |
| Medieval RPG suggestions? |
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| Game House Studio:
So I'm trying to make a medieval roleplay, I need suggestions. All i know is that its gonna be in a big world with dragons, elves, dwarfs etc. A little like Lord of The Rings. I also want it to be a little like Ultima Online. Please post suggestions |
| --LegoPepper--:
don't make it a grindfest |
| Aware:
--- Quote from: --LegoPepper-- on September 17, 2013, 09:38:13 AM ---don't make it a grindfest --- End quote --- Skills are the funnest part of an RPG |
| Headcrab Zombie:
Something more than *smacks tree* Oh, I leveled up tree smacking, now I can smack trees faster, and maybe even smack a higher level tree! --- Quote from: Aware on September 17, 2013, 09:41:46 AM ---Skills are the funnest part of an RPG --- End quote --- Leveling skills is a part of an RPG The funnest part is using those skills in some sort of gameplay. This is the part I still have yet to see a Blockland RPG do well I think people focus on what skills there's going to be, and how to level them, and then find a way to tie gameplay in to those skills, when I think it should be the other way around: develop a solid game mode, then tie leveling skills into it |
| Chrono:
--- Quote from: Headcrab Zombie on September 17, 2013, 12:47:30 PM ---I think people focus on what skills there's going to be, and how to level them, and then find a way to tie gameplay in to those skills, when I think it should be the other way around: develop a solid game mode, then tie leveling skills into it --- End quote --- Funny because one of my experiments was somewhat like that. I made all the skills, then decided to disable them until they're bought/upgraded. |
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