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Gamemode Ideas?

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Hawt:

I want to make some gamemodes because there aren't much. Can you give me some ideas?



GhostStar:

we need tetris

mybanks101:

we have the alredy! T_T

mybanks101:

blockland party like mario party! :D :nes:

The Resonte!:


--- Quote from: GhostStar on September 21, 2013, 05:35:14 PM ---we need tetris

--- End quote ---
relays everywhere

wait

try a payload gamemode or payload race using relay blocks or vehicles
or bots.

or a classic i call

Push Over
A # of bombs will detonate after a # of Seconds. Push the bombs to the other team, and keep it there until
it blows up their spawn to win.

meant to be played with teams

Ablockolypse
There is an arena and a control room. The controller is a random (or non random) Person.
The controller attempts to kill everyone however, Each attack takes health away.
the stronger the attack, the more health gone.
Each kill gives the controller more health.
Everyone else must survive his attacks until they the Controller dies.

All for one Randomizer
Everyone spawns with one single weapon, which is randomly chosen.
(If "Horse ray" gets chosen, everyone get's a horse ray.)

i have no clever name
Everyone spawns in a single building, which will, in a minute, undergo a disaster which threatens
the life of everyone in it.

You can either attempt to keep the disaster from happening, (With Nuclear meltdowns and C4)
or selude yourself to try and survive (Airplane crashes, meteour showers, fires)

The Better Falling Platforms
Falling platforms with a twist.
Don't be limited 2-dimensionally.
Have the entire "arena" be the falling platforms in a 3-D way.

Make it auto-controlled, with the ability to "defeat" the "auto-controller" instead of just survival.

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