| Blockland Forums > Suggestions & Requests |
| Car Customization GUI |
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| Champion:
--- Quote from: Filipe on September 25, 2013, 11:15:44 PM ---Group picture on Marble Man's server -snip- --- End quote --- i have to sig this. |
| MARBLE MAN:
--- Quote from: Barnabas on September 26, 2013, 03:26:25 AM ---Is there a way of using one option to control more nodes? So for example we have a car that has a body, a left door, a right door, a hood and a trunk. For the sake of animation, these are separate objects. Now if I wanted to add a bodykit that which has bits that are part of the whole bodykit, would there be a way of making the "bodykit option" change the door object node? --- End quote --- I added support for Infinite nodes, all you have to do is name them accordingly and put some stuff into in a text file |
| Subpixel:
--- Quote from: MARBLE MAN on September 26, 2013, 10:51:23 AM ---I added support for Infinite nodes, all you have to do is name them accordingly and put some stuff into in a text file --- End quote --- How about the GUI, how will you do that with it? |
| MARBLE MAN:
--- Quote from: Subpixel on September 26, 2013, 10:54:42 AM ---How about the GUI, how will you do that with it? --- End quote --- Code And your worst nightmare... ... ...Scriode If he does a bad job (doubt it) I'll probably make something that looks like filipe's op picture or a player gui for vehicles |
| GhostStar:
--- Quote from: MARBLE MAN on September 26, 2013, 10:51:23 AM ---I added support for Infinite nodes, all you have to do is name them accordingly and put some stuff into in a text file --- End quote --- |
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