| Blockland Forums > Suggestions & Requests |
| Car Customization GUI |
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| Renekar:
correct me if i'm wrong but would this take up a lot of datablocks |
| Filipe:
--- Quote from: Renekar on September 23, 2013, 07:18:47 PM ---correct me if i'm wrong but would this take up a lot of datablocks --- End quote --- Maybe not since all of those parts will be included on a single model |
| JazZ5109AI:
--- Quote from: Renekar on September 23, 2013, 07:18:47 PM ---correct me if i'm wrong but would this take up a lot of datablocks --- End quote --- excluding the gui resources no, the cars would be using nodes, not completely different models |
| MARBLE MAN:
--- Quote from: Renekar on September 23, 2013, 07:18:47 PM ---correct me if i'm wrong but would this take up a lot of datablocks --- End quote --- Inspect build able vehicles |
| Scriode:
--- Quote from: JazZ5109AI on September 23, 2013, 05:40:58 PM ---I mean the large (obvious) problem is compatibility. Vehicles would have to be purposely supported by this. --- End quote --- That's the point. |
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