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| What would be the best server? How would it play? |
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| skoopdahoop:
--- Quote from: Deadzone on September 28, 2013, 07:42:46 PM ---http://forum.blockland.us/index.php?topic=242007.0 Gonna turn into an 'advertise your stuff' thread. --- End quote --- Yeah, same thought after posting this... Guys, this thread is what is a server that should be made, what it would be about, how it would play and why it would make a great server. --- Quote from: Manofthecentury on September 28, 2013, 08:07:13 PM ---A DM server that switches between CTF, FFA, TDM, etc. It would have good admins and overall fun gameplay. --- End quote --- Thats what the Warhammer idea in the OP would include. (not to advertise, just adding that.) |
| AromaniaFTW:
a dm with unreleased addons, a sick build, and admins with a sense of humor |
| Bushido:
Super Randomizer players are placed with 3 random weapons (a primary, a secondary, and a tertiary, all designed for the gamemode) and are grouped into themed teams (pirate, ninja, ghost, knight, swat, etc) and placed into a map. this map also conforms to a team's theme, but not necessarily themes that are present in the current round- in other words, you might get knights fighting terrorists in a pirate-themed ship-to-ship map, or ghosts fighting scientists in an old worn castle. every round, the setting updates, but the teams don't, so the same groups of players are still fighting but their costumes and weapons change each theme has a signature primary weapon that randomly appears in their loadouts each round would last until everyone on one team is wiped out, and players would move at slightly-above-average speed the idea is that it'd sort of be like DM warioware with enough cohesion to keep observant players interested but still be crazypants enough to be fun on principle --- Quote from: AromaniaFTW on September 28, 2013, 11:56:53 PM ---a dm with unreleased addons, a sick build, and admins with a sense of humor --- End quote --- what |
| AromaniaFTW:
immature humor* but doesn't ride jokes for too long |
| skoopdahoop:
--- Quote from: Bushido on September 29, 2013, 12:00:51 AM ---Super Randomizer players are placed with 3 random weapons (a primary, a secondary, and a tertiary, all designed for the gamemode) and are grouped into themed teams (pirate, ninja, ghost, knight, swat, etc) and placed into a map. this map also conforms to a team's theme, but not necessarily themes that are present in the current round- in other words, you might get knights fighting terrorists in a pirate-themed ship-to-ship map, or ghosts fighting scientists in an old worn castle. every round, the setting updates, but the teams don't, so the same groups of players are still fighting but their costumes and weapons change each theme has a signature primary weapon that randomly appears in their loadouts each round would last until everyone on one team is wiped out, and players would move at slightly-above-average speed the idea is that it'd sort of be like DM warioware with enough cohesion. to keep observant players interested but still be crazypants enough to be fun on principle --- End quote --- Didn't we have a randomizer dm? Used to be pretty big and has about all the things you said. |
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