| Blockland Forums > General Discussion |
| what happened to kompressor's pretty light rays? |
| << < (2/2) |
| Kimono:
--- Quote from: Pecon on September 29, 2013, 02:18:23 PM ---They are right where they should be. --- End quote --- i have literally never seen any light rays (videos included) besides kompressor's and yours |
| jes00:
--- Quote from: Kimono on September 29, 2013, 02:39:43 PM --- i have literally never seen any light rays (videos included) besides kompressor's and yours --- End quote --- The sun needs to be in the right position, your build needs to be facing the right way, and you need shadows and shaders on the right level. |
| Pecon:
--- Quote from: jes00 on September 29, 2013, 02:42:10 PM ---The sun needs to be in the right position, your build needs to be facing the right way, and you need shadows and shaders on the right level. --- End quote --- No, all he needs is an emitter. Try setting the baseplate right where you're standing to Fog B. Light rays are really just shadows casted on to particles. |
| Filipe:
Man I miss Kompressor, I wonder why he dissapeared since that first shaders topic |
| Kimono:
--- Quote from: Pecon on September 29, 2013, 02:44:02 PM ---No, all he needs is an emitter. Try setting the baseplate right where you're standing to Fog B. Light rays are really just shadows casted on to particles. --- End quote --- ah thats what i was looking for thanks locking |
| Navigation |
| Message Index |
| Previous page |