Blockland Forums > Suggestions & Requests
Visible Damage on Vehicles
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Pngu12970:
Since blockland physics is stuff i was thinking couldnt we add some form of visible damage? Beamng. Drive(http://www.beamng.com/BeamNG.drive) was made with torque so wouldn't it be possible
The Corporation:
Well, it depends on the engine blockland is using and BeamNG was using.
That, and if we were to achieve something like this, each side of the vehicle would have to have some sort of node....
basically the vehicle would have a LOT of of polygons in the model.
Zeblote:

--- Quote from: Pngu12970 on September 30, 2013, 04:13:42 AM ---Since blockland physics is stuff i was thinking couldnt we add some form of visible damage? Beamng. Drive(http://www.beamng.com/BeamNG.drive) was made with torque so wouldn't it be possible

--- End quote ---
They used torque3d for that, however it seems like the soft body physics were actually written in lua
Swollow:
you could probably have basic damage on certain vehicles by making separate nodes, like having the hood or grills get blown off and the windows shattered
Greek2me:
I thought Phydeoux made vehicles that showed damage.
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