| Blockland Forums > General Discussion |
| How hard would it be for Baddie to implement in-game scripting? |
| << < (2/4) > >> |
| MARBLE MAN:
it would be failed because eval |
| Greek2me:
--- Quote from: MARBLE MAN on September 30, 2013, 11:07:04 PM ---it would be failed because eval --- End quote --- Why should it be? If you take basic steps to secure it, such as making it host-only and perhaps creating a small blacklist to prevent file deletion, I would think it'd be fine. |
| Gizmo.:
--- Quote from: Greek2me on September 30, 2013, 11:13:10 PM ---Why should it be? If you take basic steps to secure it, such as making it host-only and perhaps creating a small blacklist to prevent file deletion, I would think it'd be fine. --- End quote --- Alternatively, don't use it if you don't want to... |
| MARBLE MAN:
one line of eval could mean your server's capture if someone was given this for even a fraction of a second, they could potentially hack your server. You do not ever give anyone other than the host eval access No matter how much you try, you can't fully secure eval. you might as well write a parser and another language |
| ultimamax:
i don't understand, isn't this what host console is? what's the difference? |
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